Cost columns are concrete. Time columns assume our reconciled defaults (Lucky Slime Passive ×3, potion duration 3 min, 5 rolls/min standard or 7.5 with Roll Speed Boost). These values are sourced from three independent community references but haven’t been primary-verified in-game. Treat as guidance, not gospel.
Best stack for Icy.
To roll Icy with 90% confidence in 8 hours AFK, the leanest free stack is R1 + Ultra Luck + 2× Gamepass + Lucky + Huge Lucky, finishing in roughly ~6.7 hrs. Want it faster? Add potions or a gamepass; the table below ranks tradeoffs.
Three winners, three constraints
Stack scales with AFK time
| Window | Stack (fastest path) | Time to 90% | Reachable? |
|---|---|---|---|
| 1 h | R5 + Ultra Luck + 2× Gamepass + Lucky + Huge Lucky | ~37 min | Yes |
| 4 h | R2 + Ultra Luck + 2× Gamepass + Lucky + Huge Lucky | ~3.7 hrs | Yes |
| 8 h | R1 + Ultra Luck + 2× Gamepass + Lucky + Huge Lucky | ~6.7 hrs | Yes |
| 24 h | Ultra Luck + 2× Gamepass + Lucky + Huge Lucky | ~12.2 hrs | Yes |
Why this stack ranks first
Icy has a base drop rate of 1 in 86.1K per roll. To reach 90% confidence of pulling at least one within an 8-hour AFK window, you need to land at effective odds where the geometric distribution `1 - (1 - p)^n` clears 0.9 over the available roll count.
The plan above uses a luck multiplier of roughly ×6429.8, pulling effective odds to 1 in 13. Across 7.5 rolls/min for 8 hours, that clears 90%.
The other two rankings (cheapest, simplest) trade time for resource savings. If you’re grinding overnight, the cheapest plan often beats the fastest one because the extra hours cost nothing.
Why this target stays indexed
Why keep this page
Icy earns a retained stack page because it is both an approachable divine target and the base step for Huge Icy. The decision is not only whether to equip Icy, but whether to start a longer Huge route.
Best account stage
Icy fits players leaving mythic farming behind and testing whether their rebirth and potion supply can support divine odds. It is a realistic target before the prismatic and transcendent wall.
Source caution
Icy uses the same calculator assumptions as the rest of the preset pages: documented base odds, current luck sources, and community roll-speed defaults. The Huge path multiplies odds far beyond casual sessions.
Nearby target difference
Icy differs from Orbit because Icy opens a Huge variant path, while Orbit is mostly a stronger temporary equip. That variant path makes the stack recommendation more strategic than a simple odds table.
Common mistake
The common mistake with Icy is treating it as the final prize. For many accounts the better reason to chase Icy is preparing for Huge Icy, so keep the base copy and plan the next window.