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Mythic1 / 21.5K
Lucky portrait
LuckyTier A
67DMG
200HP
Slime · mythic · Tier A

Lucky

The luck-passive keeper everyone hunts to speed up every future roll.

Editor verdictReviewed 2026-05-28

Lucky is the first slime that changes how you play rather than how you fight. At 1 in 21,500 it is a real mythic chase, and its passive luck boost is why the tier list calls it essential for any luck build, since equipping Lucky makes every future roll cheaper across the entire account.

Its passive is a confirmed three-times luck multiplier, reconciled across three sources, so the payoff is verified rather than estimated. Pull Lucky early in your mythic hunt and the rest of your roster compounds on top of it: every divine, prismatic and transcendent slime you chase afterward arrives with better odds than they would have without Lucky in your active team.

This is the slime that breaks the rule that rarity tracks combat power, because Lucky is Tier A on utility alone with zero damage role to its name. By the time you are routing toward Aegis, Wicked or any divine, Lucky should already be parked in your loadout. Stop chasing higher-rarity slimes until Lucky is locked in, since every rebirth without it is a rebirth your account paid full price for and nothing else will recoup that cost.

Why this recommendationTier A · luck passive · Crafting ingredient
Sources handledStats agree with IGN; public sources stay listed below for audit.
multi source verifiedCited: slime-rng.fandom.com + IGN + TechWiser + game8.co + slime-rng.wiki + slimerng.orgStats confirmed by IGN
HP
200
Damage
67
Drop rate
1 / 21.5K
Tier
A
Role
luck_passive
Zone
All zones
Passive
Passive luck boost (exact multiplier needs_check)
Verification
multi source verified
Sources
slime-rng.fandom.com, IGN, TechWiser, game8.co, slime-rng.wiki, slimerng.org

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Used to craft

Keep at least one Lucky if you plan to craft any of these, the recipe consumes it.

Lucky FAQ

Is Lucky worth keeping?
The luck-passive keeper everyone hunts to speed up every future roll.. Currently ranked Tier A on our combat tier list (Essential for any luck build). Cross-checked with slime-rng.fandom.com, IGN, TechWiser, game8.co, slime-rng.wiki, slimerng.org.
How long does it take to roll Lucky?
Drop rate is 1 / 21.5K. At default luck (×1) and Auto Roll's ~5 rolls/min that's ~3.0 days of expected hunt time. Stack Like + Group + Lucky Slime + potions + rebirth to cut that dramatically. Use the Luck Calculator to compute your exact effective odds.
Is Lucky used in any recipe?
Yes. Lucky is an ingredient in Crafty Slime. Keep at least one if you plan to craft those.
Does Lucky have variants?
Documented variants: Big, Shiny, Inverted. Each variant multiplies the base 1 / 21.5K odds (Big ×10, Shiny ×5, Huge ×1,000,000, Inverted ×100). The Huge variant unlocks an aura passive when equipped.